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Married Couple

Artwork of a couple with their baby in Tomodachi Life.

A baby is a special Mii exclusive to Tomodachi Life, created when two Miis successfully marry, then decide that they would like to have a baby.

Having a baby[]

Baby Intro

The look-alike Mii with a baby at the beginning of the game. (JP)

Sometime after a couple is married, one of the Miis will tell the player that they are thinking about having a baby, assuming that the Baby Option is enabled. These requests normally happen when the Mii's relationship with their spouse is at a light green relationship status or higher. Once two married Miis have a child, one or both Miis will stay with them until they are fully-grown. The married Miis will not fight with each other or divorce while still caring for a child in their home.

HNI 00129

A mother telling they had a baby.

When the player is overlooking the island on the due date, one of the parents will call and prompt them to their house. A music box melody plays as the two Miis wait happily. The mother will be seen holding the newborn baby, wrapped in a blanket and wearing a bonnet, but with their back turned. After the mother tells that they had a baby, she will ask the player to customize them:

  • Are you hoping we had a boy or a girl?(US)/Which would you prefer it to be, a boy or a girl?(EU) - The player can pick a gender - a boy or girl - or allow the game decide one at random. Upon answering, the baby's brief crying sound is heard with their face being revealed, which is a combination of their parents' facial features.
  • How does [he/she] look?(US)/Does the baby look the way you expected?(EU) - The player can keep the baby's appearance as-is or edit their face. Editing the generated result is the only way a baby Mii's face can be modified until they become fully-grown.
  • We like the name [Name]. What do you think?(US)/We thought of a name together, and it's... [Name]!(EU) - The player can accept the parents' randomly chosen name, allow them think of another one, or they can name the baby themselves. The parents can think of 20 random names to name their baby. In the Japanese version, the name the parents initially suggest is a combination of the first and last parts of their first names.
  • What kind of personality do you think [he/she]'ll have?(US)/What kind of personality do you want the baby to have?(EU) - The player can allow the baby share a personality of their parent, generate it randomly, or define the personality themselves. The result, in combination with gender, will determine the color scheme of baby's clothes.

There is no limit as to how many babies can be born within a day to the island, but only one baby can be taken care of by a single family at a time. A married couple may have more children than there are apartments open.

Having a baby is required in order to unlock certain features, such as child photos in the Photo Studio, and two of the rankings on the Rankings Board. However, babies will only be seen in the following until they become islanders at fully-grown stage.

  • Mii Homes
  • Locations that include events (Not in the events, though)
  • Vacations
  • Photos (either in the Child section in the Photo Studio or by a Disposable Camera)

Name List[]

Male
  • Aaron
  • Adam
  • Adrian
  • Aiden/Ayden
  • Alex/Alexander
  • Alfie
  • Andrew
  • Anthony
  • Archie
  • Austin
  • Ben/Benjamin
  • Bentley
  • Bill/Billy
  • Blake
  • Bradley
  • Brandon
  • Brayden
  • Brody
  • Bryson
  • Caleb
  • Callum
  • Cameron
  • Carlos/Charlie/Charles
  • Carson
  • Carter
  • Chase
  • Chris/Christian
  • Cody
  • Colton
  • Connor
  • Cooper
  • Damian
  • Daniel
  • David
  • Dexter
  • Dominic
  • Dylan
  • Easton
  • Edward
  • Eli/Elijah
  • Elliot
  • Ethan
  • Evan
  • Finlay
  • Frankie
  • Freddie
  • Gabriel
  • Gavin
  • George
  • Grayson
  • Harrison
  • Harvey
  • Henry
  • Hudson
  • Hugo
  • Hunter
  • Ian
  • Isaac
  • Isaiah
  • Jace
  • Jack
  • Jackson/Jaxon
  • Jacob
  • Jake
  • James
  • Jason
  • Jayden
  • Jenson
  • Jeremiah
  • John/Juan
  • Jonathan
  • Jordan
  • Jose
  • Joseph
  • Josiah
  • Joshua
  • Jude
  • Julian
  • Justin
  • Kai
  • Kayden
  • Kevin
  • Kian
  • Landon
  • Levi
  • Leo
  • Logan
  • Lucas/Luke
  • Luis
  • Lachlan
  • Mason
  • Matthew
  • Max
  • Michael
  • Miguel
  • Nathan/Nathaniel
  • Nicholas
  • Noah
  • Nolan
  • Olly/Oliver
  • Owen
  • Parker
  • Philip
  • Rhys/Reece
  • Rob/Robert
  • Ryan
  • Ryder
  • Samuel
  • Sebastian
  • Seth
  • Thomas/Tommy
  • Trent
  • Tristan
  • Tyler
  • William/Liam
  • Wyatt
  • Xavier
  • Zac/Zachary
Female
  • Aaliyah
  • Abigail
  • Addison/Madison/Maddison
  • Alexa/Alexandra
  • Alison/Allison
  • Alyssa
  • Amelia
  • Amy
  • Andrea
  • Anna
  • Annabelle
  • Aria/Ariana/Arianna
  • Ashley
  • Aubree/Aubrey
  • Audrey
  • Autumn
  • Ava
  • Avery
  • Bella
  • Bethany
  • Brianna
  • Brooklyn
  • Camila
  • Caroline
  • Charlotte
  • Chloe/Khloe
  • Claire
  • Ella
  • Ellie/Elenor/Elizabeth/Lizabeth/Liza
  • Emily
  • Emma
  • Eva
  • Evie/Evelyn
  • Faith
  • Gabriella
  • Gianna
  • Grace
  • Hailey
  • Hannah
  • Harper
  • Heidi
  • Hollie/Holly
  • Isabella/Isobel
  • Jasmine
  • Jessica
  • Jocelyn
  • Julia
  • Katherine
  • Kayla
  • Kaylee
  • Kimberly
  • Kylie
  • Lacey
  • Lauren
  • Layla
  • Leah
  • Lexie
  • Lilian/Lillian/Lily
  • Lola
  • London
  • Lucy
  • Lydia
  • Madeline/Madelyn
  • Maisie
  • Makayla
  • Maya/Mya
  • Megan
  • Melanie
  • Mia
  • Molly
  • Naomi
  • Natalie
  • Nevaeh
  • Olivia
  • Paige
  • Poppy
  • Piper
  • Reagan
  • Rebecca
  • Riley
  • Rosie
  • Samantha
  • Sarah
  • Savannah
  • Scarlett
  • Serenity
  • Skye
  • Skylar
  • Sofia/Sophia/Sophie
  • Spring
  • Stella
  • Summer
  • Sydney
  • Trinity
  • Vanessa
  • Victoria
  • Violet
  • Winter
  • Zara
  • Zoe/Zoey
Unisex
  • Alex
  • Alexis
  • Angel
  • Bailey
  • Darcy/Darcey
  • Genesis
  • Kennedy
  • Mackenzie
  • Morgan
  • Peyton
  • Sam
  • Taylor

Color Chart[]

Attire Color Gender Personality Image
Yellow Male Outgoing
Yellow Tomodachi Life Baby Stage 2

Stage 2

Lime Male Easygoing
Stage 1 lime baby

Stage 1

Stage 2 gaku

Stage 2

Stage 3 Lime Male baby

Stage 3

Stage 4 Lime male baby

Stage 4

Stage 5 lime baby

Stage 5

Stage 6 Lime male baby

Stage 6

Blue Male Confident
Stage 1 Confident male

Stage 1

BlueBabyStage2

Stage 2

BlueBabyStage3

Stage 3

NHI-27

Stage 4

NHI 29

Stage 5

Teal Male Independent
Independent male baby stage 1

Stage 1

Independent male baby stage 2

Stage 2

Independent male baby stage 3

Stage 3

Independent male baby stage 4

Stage 4

Independent male baby stage 5

Stage 5

Independent male baby stage 6

Stage 6

Red Female Outgoing
Stage1RedBabyMii

Stage 1

Stage2RedBabyMii

Stage 2

Stage3RedBabyMii

Stage 3

Stage4RedBabyMii

Stage 4

Stage5RedBabyMii

Stage 5

Stage6RedBabyMii

Stage 6

Orange Female Easygoing TBA
Pink Female Confident
A stage 1 baby during the rocking minigame. She is wearing the pink outfit and smiling.

Stage 1

Nhi 26

Stage 2

NHI 30

Stage 3

Purple Female Independent
Stage 1

Stage 1

Stage 2

Stage 2

Stage 3

Stage 3

Stage 4

Stage 4

Stage 5

Stage 5

Stage 6

Stage 6

Raising the baby[]

Pleasehelp

The parents in distress, asking for help to calm their newborn.

After the baby's birth, the mother will promise the player to take good care of their child. Inside a couple's house, the player can see the parents playing with their baby or taking care of them.

Encountering a new stage usually means encountering new and different events. The only interactions that stay the same throughout all stages are the eating and sleeping scenes.

Upon visiting the married couple's house when they have a child, there is a "Babysitting" option next to "Visit". Depending on the child's age, there is a mini-game where the player either has to calm the baby down or play with them.

Mini-Games by age:

Day 1: Rock the baby

Days 2&3: Peek a boo

Days 4&5 are when the baby does not need to be calmed.

Days 4&5:Spin around

If the player has lost track of how old the child is, the following is a general guideline:

  • Day 1: The baby is born and generally stays in a bassinet.
  • Day 2: The baby learns to crawl.
  • Day 3: The baby starts standing up for a few seconds each time, with their hair developing further.
  • Day 4: The baby consistently starts walking, albeit quite slowly.
  • Day 5: The child runs around efficiently, with their hair mostly developing further, their face changing position, their nose fully grown, their eyebrows changing from blonde to the color of their hair, and their head taking on its final shape.
  • Day 6: The child grows up and leaves their house. Their hair may develop further or not.

Stages 1 to 3[]

Rocking

The player trying to calm down a Stage 1 baby.

At stages 1-3 (when the baby is 1-3 days old), the player will sometimes be called to assist the baby's parents, who cannot seem to calm their crying baby down. If the player accepts, a mini-game will begin. At stage 1, the player has to rock the baby at a certain speed. At stages 2-3, they can pat or tickle the baby's head or body or play peek-a-boo with them depending on what they want. If the player refuses, they return to the main menu before the same parents eventually call them again. Repeatedly refusing multiple calls from the same parents will lose the option to deny, forcing the player to take care of the baby.

If the player tries and succeeds in calming the baby down, they will get a prize. Before getting the reward, the parents will realize that it is time for the baby's bottle. If the player gives up, the parents will tell the player the latter tried their best and still give a prize for helping, leaving them to calm the baby down themselves. If the player at Stage 1 is too hard with the baby by rocking too hard, the parents will get angry and no prize will be obtained.

If a baby is crying but the parents are asleep for the night, the parents will not call the player. Instead, they will hear crying sounds when overlooking the island. To calm the baby down, the player must go to the house of that crying baby and take care of them. Once the baby is happy enough, exit the game and their family goes back to sleep.

Stages 4 to 5[]

At stages 4 (toddler) and 5 (young child), the player will no longer be called to help take care of the child. Instead, there is a new mini-game where they spin the child in a circle using a stylus or finger to make circular motions on the touch screen. After no activity for a while, the child will grunt while denoting an angry face, likely in order to regain the attention of the player. Additionally, when the player spins the child for long enough, the parent will comment on how the child will get dizzy if they keep doing so.

Fully-grown[]

All grown up

A fully-grown child with their parents.

Over the course of six days, the baby will grow from a newborn to a child. When the child turns six days old, they will be fully-grown. Upon getting a call from one of their parents, the player will be taken to the couple's house, where the parents and fully-grown child are waiting happily. The flute version of the birth song plays. The father announces that their child has grown up, and asks if they should travel or move into the apartment.

Upon choosing, the player will have an option to make changes to the child's appearance and profile, and give them a message to spread if the Mii is going to be a traveler. Afterwards, the child will say their first audible words, which is a sentence depending on which option chosen. The child's voice will be a randomized hybrid of their parents voices, which can be changed.

400px Traveler Saying Goodbye EU

A traveler saying goodbye.

This is the only time the player can decide if the child stays or leaves, and the decision cannot be changed afterwards. If a child travels the world, they will only return for a short visit. A child that stays on the island can be edited at any time, except their gender and age if they are in a relationship. If not enough room is present at the port or the apartments, the baby will act like a stage 5 child forever.

At the end of this event, the father will present a Family album as the game's ending credits. These can be reviewed in the Town Hall after the child has grown up. A maximum of 50 albums can be held. Any album that the player wants to keep can be locked and kept forever.

Trivia[]

  • At the start of the game, the first islander will be seen holding a baby, with a random Mii next to them, showing what may happen in the future. As the baby turns their head around, the screen fades to white.
  • Even if the look-alike Mii is male, The mother will still be the one telling the player that they had a baby (Except for the start of the game).
  • If the player is caring a baby at stages 2 or 3 while happy (or the parent[s] playing peekaboo with the baby at 3-4 days old), the baby will laugh really hard and fall before turning back into a sitting position.
  • If a Mii that's taking care of a baby goes to a location with events, they will always go with their spouse for a date & bring their child with them.
  • If the player listened closely while overlooking the main island, they can hear the baby laughing. This happens when the baby is calm and the parent(s) play(s) peek-a-boo with them.
  • When a newborn baby is left bald/with little hair, and the player chooses not to change that child's appearance, the baby will grow hair over the course of their childhood; the hair-style will be randomly chosen from all. If their hair-style is changed in the Mii Maker by selecting "Hmm...", the baby will remain in that hair-style until they are fully-grown. This also applies to the head if you change the shape of it before Stage 5.
    • It is possible for the child to have the same hair-style as one of their parents.
    • It is possible for a second generation baby to be born bald to a parent of the same gender that was born with hair and vice-versa. As a result, some hairstyle are hybrids of more than one trait group.
    • If a baby is born to both parents that are bald and the former's hair-style is kept, none of the babies will still be bald starting at stage 3.
    • The mother having the bald hairstyle or one of the newborn hairstyles with hair are in the same trait group for baby girls. As a result, a baby girl will have a 100% chance to be born bald to a mother with either of these hairstyles, and the baby will only have a 50% chance of the one with hair as a toddler, in which that hairstyle is also a possibility for newborn babies.
    • If the father's hairstyle is one of the newborn baby hairstyles, there is a chance that baby boy born to this father will be born with the same hairstyle as the father.
  • If the player changes a fully-grown child's appearance, their past self in the family album will not reflect the new change. When the player edits a child after they have grown up, even if that child is (or was) under the effects of Age-o-matic, their past self in the report or album will look the same as it does currently.
  • The camera zooms in on the baby after their face is revealed. If the baby's appearance is kept, it stays zoomed in until the personality question. If the player chooses to edit the baby's face, the camera zooms out to show the parents the rest of the way through.
  • When a stage 3 or 4 child is crying, their crying is sometimes lower pitched.
  • At stage 5, the child can talk like their parents, albeit with a high-pitched variation of the Mii's "whoop" talking sound.
  • If the player rings the doorbell, the baby will not react with a shocked expression.
  • If the baby is crying while the parents are playing peek-a-boo, all Miis present will be doing so instead of just the parent on the left.
    • Additionally, when the Miis in the house are trying to cheer the baby up with peek-a-boo, between the surprised (eyes wide open) faces, the Miis make sad faces.
  • In stages 1-3, If both parents are playing with the baby & the player starts the minigame & exits, The mother will be the one taking care of it.
  • On the day the child is born or has grown up, if either parent is sad or has a sick problem, one of them will not call the player until they are helped first.
    • The same happens if either of the parents are in a fight with another Mii, and especially moments after that fight fails.
    • However, when a child is crying, it is possible for one of the parents to call. This does not happen during night time.
  • After the announcement for having a baby when the player accepts, the couple will spend most of their time together until the child leaves.
  • Stage 5 children do not make any sounds when the player overlooks them, except in the Stage 4-5 mini-game and the home movie at the end of a family album.
  • On Day 6 of the baby's life when the island population reaches 100, and if the player chooses to send that child as a permanent resident, the parents will request them to delete a Mii. The player can delete a Mii right away before a phone call from both parents if they want.
  • If a baby at any age is either playing with their parents or crying, their voice can also be heard through the map screen.
  • If the player quickly goes to the Photo Studio on the day a child becomes fully-grown, their pictures can be taken.
  • If the Miis are expecting a baby and the player deletes one of them, the baby will not be born. The same goes if the option for a couple to have a baby is accepted, and the baby option is deactivated at Town Hall.
  • If you make the baby happy constantly in the minigames, they will become sleepy.
  • In the babysit minigame, Stage 2 and Stage 3 children will fart when the player tickles them too much.
  • If the player interacts with a child that becomes permanent resident in their apartment, they call their parents "Mom" and "Dad" through their speech bubble dialogue, but call their parents by name in other places. This even extends to referring to the player's look-alike by name instead of "Mom's look-alike" or "Dad's look-alike".
  • If the player does not start up the game on a new day during a baby's time on the island, they will skip a stage.
  • In the Stage 2 Babysit minigame, when the player successfully cheers up a baby within seconds, the parent will comment how the baby was just crying a few moments ago and that the player is good at handling this situation.
  • If the Miis have a baby, them and the baby are unable to be deleted.

Gallery[]

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